![]() However, if you’re willing to persevere and hit the correct menu items in the correct order, you’re dropped into a VR experience that’s nearly flawless. It’s fair to say then that getting in to play the game with Oculus Rift mode enabled is painful. However, Assetto Corsa’s menus seem to have been unknowingly designed to be utterly incomprehensible and tortuous when peering sideways into your DK2. Now, this is something Rift early adopters are becoming accustomed to it’s our cross to bear for being on the cutting edge to some extent. Thankfully, soon after, the release was swiftly patched fixing most of the issues above, bar one fairly major one-no VR menu support. Poor scale, incorrect FOV and lacking 3D / stereoscopy, it had the VR community sharpening pitchforks. The first RC1 release was broken for the DK2 in just about every way. Given the extensive wait since the last major release of the game and the early promise of Oculus Rift support to those supporting the Steam Early Access version, it’s fair to say that Assetto Corsa’s DK2 support was initially a huge disappointment. ![]() Stealth Action Classic 'Budget Cuts' Comes to PSVR 2 & Quest with 'Ultimate' Edition in June And now, with the latest RC1 update, the game now sports Oculus Rift DK2 support. It was incredibly rough around the edges, but even then I had a hard time concentrating on the track, so powerful was the VR effect and my tendency to be distracted by the grandness of the scenery. It’s been some time since we sat down with a very early version of Assetto Corsa on the DK1. Assetto Corsa is another title which clearly seems to have struggled diverting enough time to support for VR headset users, but when Assetto Corsa gets it right, it’s a flawed revelation! Assetto Corsa DK2 Support Disappoints then Astounds The problem is, with no commercial release of the Oculus Rift yet announced, companies producing triple-A titles with VR support are hedging their bets in terms of developer time allocation. See Also: Racing with the Oculus Rift and a $60,000 Racing Simulator ![]() So it’s intriguing to think that a single virtual reality headset might be enough to trump all of that. Custom racing seats with triple monitors, and force feedback wheels are not uncommon setups among the dedicated, willing to spend to chase that dream. Racing enthusiasts are one demographic of gaming capable of taking their hobby to extremes to achieve realism and an immersive driving experience. And, after a period of drought for VR racers, Kunos Simulazioni’s visually sumptuous racer Assetto Corsa was recently updated to RC1 and with it came Oculus Rift DK2 support. This means that racing games are a match made in heaven for the DK2. Oculus have prescribed that for this generation of its VR headsets, the target experience is resolutely a seated one. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |